Pacman - S2D
Pacman was the first game I ever worked on during my first semester of university. We were given the bare minimum skeleton code, which we then had to build up from, being aided by tutorials. for the art I wanted to make things look quite flashy and colourful, perfect for a game designed to be played by all ages.
The game works by generating a specific number of munchies at random locations on the screen. The player has to get those munchies without getting caught by any ghosts wandering around. Once the player collects all the munchies, they win!